Senior Gameplay Programmer, Unity Developer, Level designer and VFX artist.
markusmmakkonen@gmail.com
+358442096582
Games
Drive Ahead!

Unity, Mobile
Drive Ahead! is a casual car battle game with 100 million+ downloads.
– Programmer for many years, implementation of new game modes, content delivery system and new enemy AI.
– Tool creation for the content development
– LiveOps content creation, such as cars, missions and boss fights.
– Particle effects and shaders for UI and gameplay content.
Drive Ahead! – Fun Car Battles – Apps on Google Play


Drive Ahead! TeamUp
Unity, Mobile
2.5D Drive Ahead game with an unique heroes.
– Gameplay programmer
– Implementing core gameplay and setting the game feel right to match the standard of DA! games.
– VFX and shaders for gameplay and UI
DA! Minigolf
Unity, Mobile, AR
AR Minigolf game
– Improving AR gameplay, such as tuning the collision detection and clearing visuals.
Exploding Babies

Unity, PC
Casual party game.
– Programming of the prototype as a part of game jam
Projects
Unity Doom Tool
Unity
Unity 3D project. It is a tool to load levels from the classic game Doom to Unity 3D. It reads data from Doom’s IWAD files and dynamically creates everything in Unity. I have gone through all specs of old Doom to write code that properly parses every type of data-lumps from IWAD and converts them to formats usable by Unity.
Sky Particle Recorder

Unity, Shaders, VFX
My personal tool for creating beautiful seamless and looping animations. It records, palettes, dithers and adjust resolutions and puts results into gifs. I use it to make animated textures for classic Doom projects.
Classic Doom
Simulacrum

Cacoward winning set of 32 levels.
– Making of 16 levels
– Animated skies and new textures
https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/simulacrum
Muumipack

A huge pack of animated skies I have made to Classic Doom using Unity’s particle systems and shaders.
More things
Parasitic Transmission
Dimension Leak
About Time


VR game with all physics based movement. Global Game Jam project. Unity.
https://v3.globalgamejam.org/2018/games/parasitic-transmission
2D action platformer. Ludum Dare game jam project. Unity.
https://ldjam.com/events/ludum-dare/40/dimension-leak
2D platformer with a flight and time reroll mechanics. Jyväskylä Game Lab project. Unity
Wacky Volcano: The Offering
Laika’s Super Sober adventure in Space
Repair Shop Man from Space of the Future of the Universe



2-player physics battle. Global Game Jam project. Unity
https://v3.globalgamejam.org/2016/games/wacky-volcano-offering
Space drifting game. Global Game Jam. Unity
https://v3.globalgamejam.org/2019/games/laikas-super-sober-adventure-space
Clever crap collection game in a robot battlefield. Global Game Jam. Unity
https://v3.globalgamejam.org/2020/games/repair-shop-man-future-universe-7
Ludicrous Battle-Axes
EloMap
Frog Game


Spinning based beat them up game. Ludum Dare project. Unity
https://muumi.kapsi.fi/old/Ludum2015/battleaxes/ludicrous_battleaxes.zip
Interactive seatmap for internal use. Made with Flash/AS3.
Mobile platformer with grappling hook mechanics. Unity
Crush of Duty Saga
Gorilla Antero
Astral Gardener



Match-3 FPS. Ludum Dare project. Unity
https://muumi.kapsi.fi/Ludum2018/lude41/
Reverse Donkey Kong game. Flash.
Randomly generated platformer about growing platforms. Ludum Dare game jam project. Unity
https://muumi.kapsi.fi/old/Ludum_growing/WebGL/
Hyppis
Teukka the Necromancer
Uffonoids 2009



Shape shifting double jumper platformer. Ludum Dare. Unity.
https://muumi.kapsi.fi/old/Ludum2016/webgl/
Summoner beat them up. Ludum Dare project. Unity
https://muumi.kapsi.fi/old/Ludum2015_33/Teukka.zip
Bullet hell shmup game. Java
Interplanetary Plumber
Epic Space Adventure
Everything Was Explosive



Pipe building puzzle game. Ludum Dare project. Unity
3D space shooter. Ludum Dare project. Unity
Space shooter with self-destruction mechanic. Ludum Dare project. Unity
https://muumi.kapsi.fi/Ludum2018/lude43/
Markus Makkonen
markusmmakkonen@gmail.com
+358442096582